Ray3 in Adobe Firefly: Workflow Guide

TL;DR

When Ray3 appears in Adobe Firefly, treat it like a pro camera: specify shot size, movement, lighting, and duration. Use Draft Mode passes to test ideas, then export at high bit depth once approved. Sync your Firefly projects with Parameter Cards so teams outside Adobe can follow along and make approvals fast.

Study Tutorials · Grab Prompt Library

Why Firefly Matters

Setup & Iteration Steps

  1. Confirm your account has Ray3 enabled; switch the model selector to Ray3 with Draft Mode active and set aspect ratio/duration.
  2. Build prompts using the camera language template (shot size, movement, lighting, duration, subject, tempo); save them in a shared library.
  3. Generate Draft runs (4–6 seconds) and log outputs in Parameter Cards with Firefly project links, timestamps, and reviewer notes.
  4. Promote selected clips to hi-fi, apply consistent color space settings, export 10-bit or HDR masters where available, and hand off to grade/edit.
  5. Archive versions inside Firefly, tagging Parameter Card IDs and campaign metadata so future revisions are easy to find.

Tips for Better Firefly Outputs

Common Pitfalls

Checklist

FAQ

What if Ray3 isn’t visible in Firefly?
Rollouts vary; practice prompts using the same camera language in Draft Mode or other providers until access arrives, then import proven prompts.

Does Firefly keep version history?
Yes. Use versions to compare Draft vs. hi-fi passes, label them with Parameter Card IDs, and export the winning take for finishing.

Can I round-trip to Premiere or After Effects?
Export high-bit-depth files, then import into Premiere or After Effects with matching color space settings and Parameter Card references.

How do I manage storage?
Adopt a retention policy: keep Drafts for 14 days, archive hi-fi/HDR masters to shared storage, and mirror metadata in your production tracker.

Can Firefly automations trigger Ray3 API calls later?
Yes—once API access opens, map Firefly actions to your submit/get_job/get_asset abstraction so users stay in Adobe while Ray3 renders run server-side.